Game Development

Since 2018, I've been making games for weekend-long game jams. I have been the project/art/writing lead for all the ones below. Games are my favorite type of interactive media as a consumer, and I've enjoyed making them as an artist/dev who loves digital media and story-telling.



Lucky Little Darlings

created for LDJAM #55

LLD is a hidden object game with mostly narrative elements, focusing on a trio of siblings that have magical capabilities. They run an online shop of retro/vintage items that are cloned with magic, but it isn't bringing in enough money, so they decide to summon lovable creatures to make a business with them that will capture the adoration of the masses(because they are so cute and cute sells).


Created in 72 hours


Game Engine:

Unity

Unity Library:

Fungus Engine

Art Creation:

Procreate, Illustrator, Canva

Music:

  • Multi-instrument beat maker: Chrome Music Lab
  • Xylophone sounds: playxylo.com
  • Drum/Kick set: splice.com
  • Overall Editing: Audacity and Sony Vegas Pro.
  • Magic/frequency SFX: sfxr.me
  • Character Gibberish Dialog: zbogucki.com/portfolio/dialogue-generator
  • Other Audios: Recorded at home
  • Miscellaneous: Pixabay royalty free sfx

My Work

  • Project Management
  • Development - WebGL and Windows build
  • Art - Assets, Bedroom Scene, and UI
  • Writing/Story

Chronically.in.dreams' Work

  • Art - Hidden Room Level Design

Nate.kw's Work

  • Music - All sound and SFX
screenshot of lucky little darlings game scene
screenshot of LLD game introducing 3 characters
screenshot of hidden object room in the game


Her Bedtime Stories

created for LDJAM #48

Sensitive Content Warning:

Her Bedtime Stories is a visual novel about a recovering victim of assault who is stuck in a loop of negative memories and interpretations. Her Bedtime Stories tells the story of giving in to thoughts related to trauma, through the visual device of a platform that is constantly sinking deeper into a mine. Your role is to observe and help when you can.


Created in 72 hours


Game Engine:

Unity

Unity Library:

Fungus Engine

Art Creation:

Aseprite

Music:

  • Bosca Ceoli

My Work

  • Project Management
  • Development - WebGL and Windows build
  • Art
  • Writing/Story

Steve J + John Doe's Work

  • Music
screenshot of characters behind green shrubs
screenshot of gameplay - picking an outfit
screenshot of gameplay - swiping away a hand


Spirit Scouts

created for LDJAM #47

Spirit scouts is a sentence puzzle game where you are looking for your soul mate in outer-space, based on surrounding bits of conversations. As you make a statement, find the corresponding response. Play as different recently deceased souls looking for someone they have been missing from their lifetime.


Created in 24 hours


Game Engine:

Unity

Unity Library:

Fungus Engine

Art Creation:

Aseprite

Music:

  • Bosca Ceoli

My Work

  • Project Management
  • Development - WebGL and Windows build
  • Art
  • Writing/Story

John Doe's Work

  • Music
spirit scouts title screen of floating characters
screenshot of interlude
screenshot of gameplay and level hint



Highlights

created for LDJAM #46

Highlights is a visual novel about putting together conversation pieces with those you have lost touch with, in an attempt to come back from a depressive lapse. In the game, you decide what key points to bring up in a conversation in hopes of mending different relationships.


Created in 72 hours


Game Engine:

Unity

Unity Library:

Fungus Engine

Art Creation:

Aseprite

Music:

  • Bosca Ceoli

My Work

  • Project Management
  • Development - WebGL and Windows build
  • Art
  • Writing/Story

John Doe's Work

  • Music
screenshot of conversation with childhood friend
screenshot of conversation with sister
screenshot of conversation with old teacher



Small Town

created for LDJAM #45

Small town is a click-and-find game about finding the perfect gift for a special someone with Christmas right around the corner. Most shops are closed, so options are limited, but you are trying your best. Pick a place to buy the perfect present for your significant other, they deserve the best!


Created in 72 hours


Game Engine:

Unity

Unity Library:

Fungus Engine

Art Creation:

Paint Tool SAI

Music:

  • Bosca Ceoli

My Work

  • Project Management
  • Development - WebGL and Windows build
  • Art
  • Writing/Story

John Doe's Work

  • Music
screenshot of cat in a backpack
screenshot of character thinking to herself
screenshot of hidden object room of cats